Theme: Immersion
One of the greatest things to have come to grace our society and the gaming community is the beautiful genre of Massive Multiplayer Online Role-playing Games (MMORPGs) and the world of animation in general. You download what game you’re interested in and are taken to a character selection screen and get to customize your character. You might even want to create a character that embodies the traits that you’d like to role play in this new world. In any case, the wonderful thing about MMORPGs the storytelling in our favorite nostalgic animated shows brings me to the topic of immersion. When we become immersed into something, we kinda start building this attachment to it. It becomes a part of us in some way that we can’t help but find some relation to. In an MMO we play our character and get introduced to a whole new world that has a huge story to tell us. When we watch a show, we can get attached to the characters and their story, the character development that the creators have to offer us. The anxiety that plot twists and their conflicts bring to the table. While artificial and man made, the emotions and connections that these give us are genuine and what helps the developers and creators thrive in their communities. What I wanted to show today were three artists and three environments in game that I felt were unique and special to me.
Artists:
Matt Cheung, Hirohito Araki, Kim Jung Gi
Environments (from World of Warcraft and Final Fantasy XIV):
Shadowmoon Valley, Dalaran, Kugane
Artists Panel:



Environments in game:
A quick sidenote, I chose these places because they hold the most nostalgia to me over the years that I’ve played WoW and FFXIV.


